Ashley C of E Primary School

Computing

Intent 

At Ashley Church of England Primary School, we want to be masters of technology and not slaves to it. Technology is everywhere and will play a pivotal part in children’s lives. Therefore, we want to model and educate our pupils on how to use technology positively, responsibly and safely. We want our pupils to be creators not consumers and our broad and balanced curriculum encompassing computer science, information technology and digital literacy, reflects this. We want our pupils to understand that there is always a choice with using technology and as a school we utilise technology to model positive use. We recognise that the best prevention for a lot of issues we currently see with technology and social media, is through education.   

Implementation 

We encourage staff to embed computing across the whole curriculum to make learning creative and accessible, however programming and online safety are often taught as discrete lessons. We want our children to be fluent with a range of tools to best express their understanding and hope by the end of their time at Ashley, they have the independence and confidence to choose the best tool to fulfil the task and challenge set by teachers. Our curriculum has been inspired by Purple Mash, Barefoot Computing, Educated for a Connected World, Google Internet Legends, ICT with Mr P and Somerset ELIM Curriculum. 

Children’s experience of computing throughout their time at Ashley School includes yearly Tech Weeks, where specialists from industry are invited to share their skills with different year groups. The children are encouraged to take part in various in-school competitions linked to technology. We have worked in partnership with other local schools to share equipment such as Virtual Reality headsets; visited other Digital Leaders in schools to explore robotics; worked with secondary schools to enhance coding skills; and use technology and resources confidently to support other areas of the curriculum. Online safety messages are shared regularly through termly assemblies, parental workshops and newsletters home. Our website offers lots of support for parents and pupils to ensure that children’s online safety is paramount in and outside of school. 

Impact 

A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to great programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world. 

We recognise that technology can allow pupils to share their learning in creative ways. We also understand the accessibility opportunities technology can provide for our pupils. Our knowledge-rich curriculum had to be balanced with the opportunity for pupils to apply their knowledge creatively which will in turn help our pupils become skilful computer scientists.   

Curriculum map and progression documents

Curriculum Map Progression of Skills Inspiring Individuals